MGT445 : Midterm Revision Exam

MGT445 · مراجعة مجانية

خروج
1

True_false

سؤال 1

[CH1] In the course, creativity is defined as the generation and development of new ideas, while innovation is the translation of new ideas into commercial products, processes and services.

سؤال 2

[CH1] According to the notes, companies that monitor and imitate competitors, rather than using customers and suppliers as a key source of inspiration, are more successful at innovation.

سؤال 3

[CH1] An invention is a novel idea that is patentable; its characteristics must be unique, have utility and be non-obvious, and it only needs to be proven viable and workable before going public.

سؤال 4

[CH1] In the innovation management process of search, select, implement and capture, 'capture' is the stage in which the organisation identifies opportunities.

سؤال 5

[CH1P2] In the total quality philosophy, practices are the tools and approaches that help managers and employees make the techniques effective.

سؤال 6

[CH1P2] Horizontal teamwork refers to teamwork within work groups and across functional lines, which is often called cross-functional teams.

سؤال 7

[CH2] Organizational change is described as ongoing, emergent and dynamic, and it may be either planned or unplanned.

سؤال 8

[CH2] In the creative process, the incubation stage is the stage in which the new idea is tested and refined.

سؤال 9

[CH2] The three-stage model of creativity by Basadur et al. (1982) comprises problem finding, problem solving and solution implementation.

سؤال 10

[CH2] Compared with radical innovation, incremental innovation is riskier, more expensive and takes longer to produce tangible results.

سؤال 11

[CH2] Repositioning Lucozade from a medicinal drink for sick children to a health drink for sporting activities is an example of paradigm innovation.

سؤال 12

[CH2] Open innovation, popularised by Henry Chesbrough, assumes that firms can and should use external ideas as well as internal ideas, and internal and external paths to market.

سؤال 13

[CH2] In the S-curve example from the audio industry, Sony's invention of the Walkman represents the takeoff phase.

سؤال 14

[CH10] A competitive economy is an economy whose sustained rate of productivity can drive growth and, consequently, income and welfare.

سؤال 15

[CH10] According to the notes, creativity becomes an economic resource at the moment an original concept is generated, even before it creates any measurable value.

2

Mcq

سؤال 1

[CH1] Which statement best captures the primary difference between creativity and innovation?

سؤال 2

[CH1] Which of the following is NOT one of the barriers to creativity listed in the notes?

سؤال 3

[CH1] A student team designs an excellent new parking system for the university, but the design is never put into practice. Why has it not become an innovation?

سؤال 4

[CH1] An engineer develops a new mechanism that is unique, useful and non-obvious and files a patent for it, but no product has been made or sold. This is best described as:

سؤال 5

[CH1] A company invites its customers and suppliers to submit ideas for new services instead of copying what rivals launch. According to the notes, this approach is associated with:

سؤال 6

[CH1P2] Under the customer and stakeholder focus principle, which party is regarded as having the final say on whether a product or service is of good quality?

سؤال 7

[CH1P2] A hotel manager reviews guest complaint figures, occupancy data and cost reports every week before deciding where to invest in improvements. Which total quality principle is the manager mainly applying?

سؤال 8

[CH1P2] A bank works with its main software supplier and several corporate clients to jointly redesign its online services. Which type of teamwork is this?

سؤال 9

[CH1P2] Which option shows the correct order of the learning cycle in continuous improvement?

سؤال 10

[CH2] After struggling with a design problem, a manager goes for a walk, and while walking the solution suddenly 'clicks' in her mind. That sudden moment of insight corresponds to which stage of the creative process?

سؤال 11

[CH2] According to the notes, creative thinking is the combination of:

سؤال 12

[CH2] IBM's shift from being a machine maker to a service solution company is given in the notes as an example of:

سؤال 13

[CH2] A car maker introduces supply chain integration and a continuous flow assembly line to produce its existing models more efficiently. Which of the 4Ps of innovation does this represent?

سؤال 14

[CH2] The transition from black-and-white to colour television is given in the notes as an example of which level of innovation?

سؤال 15

[CH2] Which statement correctly describes radical innovation?

سؤال 16

[CH2] LEGO invites fans to submit and vote on new set designs through its LEGO Ideas platform. This best illustrates:

سؤال 17

[CH2] Which of the following is identified in the notes as a challenge of open innovation?

سؤال 18

[CH2] A company whose technology is approaching the top of its S-curve decides to buy a start-up that owns the rival technology. Which S-curve option is it using?

سؤال 19

[CH2] Which sequence correctly lists the four phases of the technology life cycle on the S-curve?

سؤال 20

[CH2] A bank must redesign several of its processes after the central bank issues new regulations. This change is triggered by:

سؤال 21

[CH2] The shift from the ice industry to refrigeration systems is given in the notes as an example of:

سؤال 22

[CH10] According to the notes, creative industries create value mainly through:

سؤال 23

[CH10] A Bahraini film studio produces series that preserve local heritage and traditions and promote them to audiences abroad. Which benefit of creative industries does this most directly show?

سؤال 24

[CH10] A city wants innovative people and firms to cluster there. According to the notes, creative cities achieve this mainly by:

سؤال 25

[CH10] In explaining why now is the age of creativity, the notes describe today's customers as more unpredictable and demanding because they are:

3

Essay

سؤال 1

[CH1] Define creativity, invention and innovation, and explain the main differences between creativity and innovation.

سؤال 2

[CH2] Define organizational change and explain the movement from the current state to the desired future state. Then list the internal and external drivers of change.

سؤال 3

[CH2] List and explain the four stages of the creative process, giving a brief example of how a university could apply them to improve the student experience.

سؤال 4

[CH2] List the levels of innovation and give an example of each, then explain why organisations often favour incremental innovation.

سؤال 5

[CH2] Define innovation and explain the 4Ps of innovation, giving an example of each.

سؤال 6

[CH2] Explain the S-curve of innovation, list its four phases, and illustrate them using the audio industry example. Then outline the options available to a company when its technology faces decline.

سؤال 7

[CH10] Explain why now, more than ever before, is the age of creativity.

سؤال 8

[CH1P2] List and briefly explain the principles of total quality.

4

Case Study

CASE STUDY

Awal Photo: Responding to a Changing Market

Awal Photo is a Bahraini photo-printing company founded in 1998 with six branches. For years its main business was printing customers' holiday and wedding photos. Since smartphones became common, most customers store and share their photos digitally, and print orders have fallen sharply. Two new online printing competitors have also entered the market. Inside the company, sales targets have been missed for three years in a row, and in 2024 the founder retired and a new CEO took over. The CEO asked a small team to rethink the business. The team first spent several weeks analysing customer data and interviewing customers to define the real problem. The CEO then sent the team on a two-day break away from the office with no work tasks. On the drive back, one member suddenly came up with the idea of designing personalised printed memory books from customers' phone albums. The team then tested the idea in two branches for three months and refined the design based on feedback. After the trial, the memory books were launched in all six branches and online, and they now generate 30% of the company's revenue.
سؤال 1

[CH2] Identify the external and internal drivers of change facing Awal Photo, using details from the case.

سؤال 2

[CH2] Using the four stages of the creative process, explain how Awal Photo's team arrived at the memory-book idea.

سؤال 3

[CH1] Using the distinction between creativity and innovation, explain at what point the memory-book idea became an innovation.

5

Case Study

CASE STUDY

Pixel Pearl Studios in Muharraq

Pixel Pearl Studios is a Bahraini video-game developer founded by three university graduates. Its best-selling game tells stories inspired by Bahrain's pearl-diving heritage, with original characters, music and artwork created by the team. The game is sold through online stores worldwide, and the studio also earns licensing fees by allowing a toy company to produce figures of its characters, which the studio owns and has legally protected. The studio is based in a renovated heritage district in Muharraq, close to a university design lab, art galleries, a start-up hub and cafes where developers meet. The founders say they chose the area because it is easy to recruit graduates there, to meet other creative people, and to test new ideas at local events. Inside the studio, every player complaint is logged and answered within 48 hours, and players are surveyed after each update. The managers also review a weekly dashboard of player ratings, crash reports and sales figures before deciding which features to fix or develop next.
سؤال 1

[CH10] Explain why Pixel Pearl Studios belongs to the creative industries. In your answer, identify its creative input, its revenue sources and where intellectual property matters.

سؤال 2

[CH10] Using the notes on creative cities and the knowledge economy, explain why the Muharraq district suits Pixel Pearl Studios.

سؤال 3

[CH1P2] Identify the two principles of total quality that the studio's internal practices show most clearly, and support each with evidence from the case.